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tutorial:terms

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Learning Conventions & Terminology

Before starting with Fabric modding, it's important to understand some of the key terms and phrases used in future tutorial pages. It's also good to know basic conventions for things such as package structure and modid naming. Knowing these early will help you to understand tutorials better and enable you to ask better questions when needed.

Mod ID

Throughout the tutorial, we'll often refer to a Mod ID, or modid in code. Mod ID stands for “Mod Identifier,” and it is the compact version of your full mod name. Some of the starter tutorials will register items and blocks under this basic namespace, and you can think of it as a starter template– keep it for testing if you want, or change it if you feel comfortable to do so.

Mod IDs can't have capital letters or spaces. Minecraft's modid is simply minecraft. Let's take a project with the name “My Project–” how should we name it? Most community members prefer something like myproject; in some cases, my-project also works but dashes in modids can be a slight pain to deal with at times. If you do choose to use your own Mod ID, replace all instances of “modid” with it when you're following along in our basic tutorials.

Tags

Draft. Edit it.

Convention namespace for tags is c.

tutorial/terms.1558564170.txt.gz · Last modified: 2019/05/22 22:29 by falseresync