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Tutorials for Minecraft 1.14

Documentation

tutorial:ores

Generating Custom Ores [1.18]

A lot of mods add their own ores, and you'll need a way to place them in existing biomes for players to find. In this tutorial, we'll look at adding ores to existing biomes. There are 2 steps that are required to add ores to biomes.

Note that the Biome Modification API is marked as experimental. If the API doesn't work, consider using the mixin version.

We'll assume you've already created your own ore block at this point. Wool block will serve as our replacement throughout this tutorial. Replace references to wool with your ore when appropriate.

Adding to the overworld biomes

In this section, our goal will be spawning the ore in the overworld.

We need to create a ConfiguredFeature. Make sure to register your ConfiguredFeature at onInitialize. Feel free to change the values to suit your mod.

public class ExampleMod implements ModInitializer {
  private static ConfiguredFeature<?, ?> OVERWORLD_WOOL_ORE_CONFIGURED_FEATURE = Feature.ORE
      .configure(new OreFeatureConfig(
          OreConfiguredFeatures.STONE_ORE_REPLACEABLES,
          Blocks.WHITE_WOOL.getDefaultState(),
          9)); // vein size
 
  public static PlacedFeature OVERWORLD_WOOL_ORE_PLACED_FEATURE = OVERWORLD_WOOL_ORE_CONFIGURED_FEATURE.withPlacement(
      CountPlacementModifier.of(20), // number of veins per chunk
      SquarePlacementModifier.of(), // spreading horizontally
      HeightRangePlacementModifier.uniform(YOffset.getBottom(), YOffset.fixed(64))); // height
 
  @Override
  public void onInitialize() {
    Registry.register(BuiltinRegistries.CONFIGURED_FEATURE,
        new Identifier("tutorial", "overworld_wool_ore"), OVERWORLD_WOOL_ORE_CONFIGURED_FEATURE);
    Registry.register(BuiltinRegistries.PLACED_FEATURE, new Identifier("tutorial", "overworld_wool_ore"),
        OVERWORLD_WOOL_ORE_PLACED_FEATURE);
    BiomeModifications.addFeature(BiomeSelectors.foundInOverworld(), GenerationStep.Feature.UNDERGROUND_ORES,
        RegistryKey.of(Registry.PLACED_FEATURE_KEY,
            new Identifier("tutorial", "overworld_wool_ore")));
  }
}

Result

Always create a new world when you check the world generation result. You should see wool spawning in the overworld. You can use the command below to remove stone blocks surrounding you.

/fill ~-8 0 ~-8 ~8 ~ ~8 minecraft:air replace minecraft:stone

Adding to the nether biomes

In this section, based on the code in the previous section, we will add the ore to the nether biomes.

We need to replace OreConfiguredFeatures.STONE_ORE_REPLACEABLES with OreConfiguredFeatures.NETHERRACK because the ore has to replace different blocks in the nether than in the overworld.

public class ExampleMod implements ModInitializer {
  private static ConfiguredFeature<?, ?> NETHER_WOOL_ORE_CONFIGURED_FEATURE = Feature.ORE
      .configure(new OreFeatureConfig(
          OreConfiguredFeatures.NETHERRACK, // we use OreConfiguredFeatures.NETHERRACK here
          Blocks.WHITE_WOOL.getDefaultState(),
          9));
 
  public static PlacedFeature NETHER_WOOL_ORE_PLACED_FEATURE = NETHER_WOOL_ORE_CONFIGURED_FEATURE.withPlacement(
      CountPlacementModifier.of(20),
      SquarePlacementModifier.of(),
      HeightRangePlacementModifier.uniform(YOffset.getBottom(), YOffset.fixed(64)));
 
  @Override
  public void onInitialize() {
    Registry.register(BuiltinRegistries.CONFIGURED_FEATURE,
        new Identifier("tutorial", "nether_wool_ore"), NETHER_WOOL_ORE_CONFIGURED_FEATURE);
    Registry.register(BuiltinRegistries.PLACED_FEATURE, new Identifier("tutorial", "nether_wool_ore"),
        NETHER_WOOL_ORE_PLACED_FEATURE);
    BiomeModifications.addFeature(BiomeSelectors.foundInTheNether(), GenerationStep.Feature.UNDERGROUND_ORES,
        RegistryKey.of(Registry.PLACED_FEATURE_KEY,
            new Identifier("tutorial", "nether_wool_ore")));
  }
}

Adding to the end biomes

In this section, based on the code in the overworld section, we will add the ore to the end biomes.

We replace OreConfiguredFeatures.STONE_ORE_REPLACEABLES with new BlockMatchRuleTest(Blocks.END_STONE).

public class ExampleMod implements ModInitializer {
  private static ConfiguredFeature<?, ?> END_WOOL_ORE_CONFIGURED_FEATURE = Feature.ORE
      .configure(new OreFeatureConfig(
          new BlockMatchRuleTest(Blocks.END_STONE), // we use new BlockMatchRuleTest(Blocks.END_STONE) here
          Blocks.WHITE_WOOL.getDefaultState(),
          9));
 
  public static PlacedFeature END_WOOL_ORE_PLACED_FEATURE = END_WOOL_ORE_CONFIGURED_FEATURE.withPlacement(
      CountPlacementModifier.of(20),
      SquarePlacementModifier.of(),
      HeightRangePlacementModifier.uniform(YOffset.getBottom(), YOffset.fixed(64)));
 
  @Override
  public void onInitialize() {
    Registry.register(BuiltinRegistries.CONFIGURED_FEATURE,
        new Identifier("tutorial", "end_wool_ore"), END_WOOL_ORE_CONFIGURED_FEATURE);
    Registry.register(BuiltinRegistries.PLACED_FEATURE, new Identifier("tutorial", "end_wool_ore"),
        END_WOOL_ORE_PLACED_FEATURE);
    BiomeModifications.addFeature(BiomeSelectors.foundInTheEnd(), GenerationStep.Feature.UNDERGROUND_ORES,
        RegistryKey.of(Registry.PLACED_FEATURE_KEY,
            new Identifier("tutorial", "end_wool_ore")));
  }
}
tutorial/ores.txt · Last modified: 2021/12/04 14:51 by siglong