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tutorial:global_data

Global World Data

Global World Data is data that is stored and synced between all clients such as Pillager raid information or Boss infomation.

Mojang uses PersistentStates to store global world data. You can check the Persistent States page for more information on how to save your data for use across different play sessions or server restarts.

Cardinal Componenets, a library designed to allow developers to store data in any class and sync between clients and servers, can simplify this workflow. More infomation on Cardinal Components can be found here: https://github.com/OnyxStudios/Cardinal-Components-API

dokuwiki\Exception\FatalException: Allowed memory size of 268435456 bytes exhausted (tried to allocate 20480 bytes)

dokuwiki\Exception\FatalException: Allowed memory size of 268435456 bytes exhausted (tried to allocate 20480 bytes)

An unforeseen error has occured. This is most likely a bug somewhere. It might be a problem in the authplain plugin.

More info has been written to the DokuWiki error log.