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Tutorials for Minecraft 1.15

Tutorials for Minecraft 1.14



Crafting recipes

Adding a basic crafting recipe

Make sure you added an item before reading this tutorial, we will be using it.

So far, our item is obtainable through the creative menu or commands. To make it available to survival players, we'll add a crafting recipe for the item.

Create a file named fabric_item.json under resources/data/tutorial/recipes/ (replace tutorial with your mod id if appropriate). Here's an example recipe for the fabric_item we made:

  "type": "minecraft:crafting_shaped",
  "pattern": [
    "WR ",
  "key": {
    "W": {
      "tag": "minecraft:logs"
    "R": {
      "item": "minecraft:redstone"
  "result": {
    "item": "tutorial:fabric_item",
    "count": 4

Breakdown of the recipe:

  • type: This is a shaped crafting recipe.
  • result: This is a crafting recipe for 4 tutorial:fabric_item. The count field is optional. If you don't specify a count, it will default to 1.
  • pattern: A pattern that represents the crafting recipe. Each letter represents one item. An empty space means that no item is required in that slot. What each letter represents is defined in key.
  • key: What each letter in the pattern represents. W represents any item with the minecraft:logs tag (all logs). R represent the redstone item specificly. For more information about tags see here

In total, the crafting recipe would look like this:

Recipe for 4 fabric_item
Any LogAny LogAny Log
Any LogRedstoneNothing
Any LogAny LogAny Log

For more information about the format of basic recipes, see here.

Recipes can also be generated dynamically on runtime, for more information see here.

More on the recipe type

The type value can be changed so it can be used in the corresponding crafting block (stone cutter, blast furnace, smiting table, …), see all types and values here.

You can even create your own recipe type: Introduction to RecipeTypes

tutorial/recipes.txt · Last modified: 2021/02/16 20:05 by legorel