tutorial:fluids
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Creating a fluid
Overview
Here we'll cover creation of a custom fluid. If you plan to create several fluids, it is recommended to make an abstract basic fluid class where you'll set necessary defaults that will be shared in its subclasses. We'll also make it generate in the world like lakes.
tutorial/fluids.1569316413.txt.gz · Last modified: 2019/09/24 09:13 by alexiy