Fabric is a modular modding toolchain targeting Minecraft 1.14 and above, including snapshots.
This is an early work-in-progress wiki dedicated to documenting the methods, tools and APIs of the Fabric project.
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If you wish to use Fabric as a player, server administrator or modpack developer, these articles are for you:
Please keep in mind that we recommend using MultiMC and MCUpdater for modpack play and distribution. However, that doesn't stop us from trying to support other solutions!
If you'd like to start developing with Fabric, here are some articles which might interest you.
These pages will help you setup a productive development environment and semi-automated releases.
These pages are essential must-reads when modding with Fabric, and modding Minecraft in general, if you are new to modding, it is recommended you read the following.
These pages will guide you on the creation of items, such as tools, armor and food. Alongside crafting recipes and enchantments.
These pages will guide you through the creation of blocks, storage of items and data in blocks via block entities, and the creation of models and blockstates.
These pages will guide you through the Fabric Data Generation API, which generates JSON files through data generators.
These pages are currently being written, some may not be available.
These pages will guide you through world generation concepts.
These pages will guide you through Mojang's Brigadier library which allows you to create commands with complex arguments and actions.
These pages will guide you through using the many events included in Fabric API, and how to create your own events for you or other mods to use.
These pages will guide you through the usage of SpongePowered's Mixin library, which is a highly complex topic. We recommend you read these pages thoroughly.
Some of these pages are currently being written, some may not be available.
Looking for old tutorials? They've probably been archived. You can view archived pages here.