zh_cn:tutorial:mappings
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- | ====== | + | ====== |
- | ==== Introduction | + | ==== 介绍 |
- | Mappings define the names of classes, fields and methods. In an ordinary loom environment, | + | 映射定义类,字段和方法的名称。 在普通的织机环境中,使用[[https:// |
- | ==== Using mappings | + | ==== 使用映射 |
- | In Loom, the mappings define the names for Minecraft | + | 在Loom中,映射定义了开发环境中使用的Minecraft类,字段和方法的名称。 根据安装的映射,这些名称可能因开发环境而异。 |
- | Yarn is the default mapping used by Loom. Yarn gradually improves and receives new releases as contributions are accepted. Mappings in Loom are specified using the '' | + | 毛线是Loom使用的默认映射。 随着贡献的增加,纱线会逐渐改进并获得新的版本。 使用构建脚本中的“映射”依赖项配置来指定Loom中的映射,并且可以通过更新依赖项来进行更新。 |
< | < | ||
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- | By changing the mappings in your development environment, | + | 通过更改开发环境中的映射,可以预期Minecraft中的类,方法和字段的名称以及所有包含的mod均已更改,并且可能必须更新代码以引用更改后的名称。 |
Loom's '' | Loom's '' |
zh_cn/tutorial/mappings.txt · Last modified: 2024/04/15 00:57 by solidblock