tutorial:gamerule
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tutorial:gamerule [2021/01/30 19:51] – created mysterious_dev | tutorial:gamerule [2021/12/24 22:00] (current) – external edit 127.0.0.1 | ||
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- | ====== | + | ====== |
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+ | ==== Registering a Gamerule ==== | ||
+ | |||
+ | To create a gamerule, register it using the '' | ||
+ | |||
+ | <code java [enable_line_numbers=" | ||
+ | // Create and register a boolean game rule with the name " | ||
+ | public static final GameRules.Key< | ||
+ | GameRuleRegistry.register(" | ||
+ | </ | ||
+ | |||
+ | ==== Using the gamerule ==== | ||
+ | |||
+ | To get access to the value of a game rule you need to get the server world: | ||
+ | |||
+ | <code java [enable_line_numbers=" | ||
+ | world.getGameRules().getBoolean(SHOULD_PIGS_FLY) | ||
+ | </ | ||
+ | |||
+ | ==== Translation ==== | ||
+ | |||
+ | The registered gamerule now shows up untranslated in the game rule list, which can be opened in the world creation screen. | ||
+ | To translate the name, add a '' | ||
+ | |||
+ | <code json> | ||
+ | { | ||
+ | " | ||
+ | } | ||
+ | </ |
tutorial/gamerule.1612036260.txt.gz · Last modified: 2021/01/30 19:51 by mysterious_dev