tutorial:concepts
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tutorial:concepts [2022/05/23 18:57] – mehrcraft | tutorial:concepts [2022/05/23 19:21] – mehrcraft | ||
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====== Essential Minecraft Concepts ====== | ====== Essential Minecraft Concepts ====== | ||
- | This section was designed for beginners by a beginner, | + | This section was designed |
^ Concept | ^ Concept | ||
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| Texture | These are the graphic images used to give surfaces their unique look. They are usually implemented as 16x16 pixel .PNG files. | | | Texture | These are the graphic images used to give surfaces their unique look. They are usually implemented as 16x16 pixel .PNG files. | | ||
| Renderer | While most mods make use blockstates and model JSON files plus .PNG textures to provide the full representation of blocks, items and entities and rely on the default rendering mechanism to show them in the world as you'd expect, there are situations when you will need more complex behaviors. | | Renderer | While most mods make use blockstates and model JSON files plus .PNG textures to provide the full representation of blocks, items and entities and rely on the default rendering mechanism to show them in the world as you'd expect, there are situations when you will need more complex behaviors. | ||
- | + | | NBT | NBT methods are what you use in your Entity class to make sure that your block' | |
+ | | Threads | Minecraft is designed in two separate pieces, a client and server piece. | ||
+ | | Data Sync | Although you can store block data on its entity, such entity data does not travel automatically between the server and client threads. | ||
UNDER CONSTRUCTION | UNDER CONSTRUCTION | ||
Please correct errors if you notice them. | Please correct errors if you notice them. |
tutorial/concepts.txt · Last modified: 2022/05/24 11:06 by 127.0.0.1