zh_cn:tutorial:callbacks
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zh_cn:tutorial:callbacks [2021/09/17 04:34] – [事件] solidblock | zh_cn:tutorial:callbacks [2023/05/04 11:01] (current) – [实例] solidblock | ||
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事件是用存储并调用回调的 '' | 事件是用存储并调用回调的 '' | ||
===== 回调 ===== | ===== 回调 ===== | ||
- | Each event has a corresponding callback interface, conventionally named '' | + | 每个事件都有对应的回调接口,通常命名为 |
==== Fabric API 中的回调接口 ==== | ==== Fabric API 中的回调接口 ==== | ||
- | All event callback interfaces provided by Fabric API can be found in the '' | + | Fabric API 提供的所有事件回调接口可以在 |
- | A partial list of existing callbacks is provided at the bottom of this tutorial. | + | |
==== 自定义回调 ==== | ==== 自定义回调 ==== | ||
- | Although there are plenty of events already provided by Fabric API, you can still make your own events. Please refer to [[tutorial: | + | 虽然 |
===== 实例 ====== | ===== 实例 ====== | ||
- | This example registers an '' | + | 此例注册一个 |
< | < | ||
- | public class ExampleMod implements ModInitializer | + | public class ExampleMod implements ModInitializer { |
- | { | + | |
[...] | [...] | ||
| | ||
@Override | @Override | ||
- | public void onInitialize() | + | public void onInitialize() { |
- | | + | AttackBlockCallback.EVENT.register((player, |
- | AttackBlockCallback.EVENT.register((player, | + | |
- | | + | |
class_2680 state = world.method_8320(pos); | class_2680 state = world.method_8320(pos); | ||
- | /* Manual spectator check is necessary because | + | /* 手动的旁观者检查是必要的,因为 |
- | fire before the spectator check */ | + | |
if (state.method_29291() && !player.method_7325() && | if (state.method_29291() && !player.method_7325() && | ||
- | player.method_6047().method_7960()) | + | player.method_6047().method_7960()) { |
- | | + | |
player.method_5643(class_1282.field_5869, | player.method_5643(class_1282.field_5869, | ||
} | } |
zh_cn/tutorial/callbacks.1631853254.txt.gz · Last modified: 2021/09/17 04:34 by solidblock