zh_cn:tutorial:applychanges
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zh_cn:tutorial:applychanges [2019/12/18 11:00] – created lightcolour | zh_cn:tutorial:applychanges [2021/05/20 11:38] – solidblock | ||
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- | Restarting | + | 重新启动Minecraft可能会花费大量时间。值得庆幸的是,有一些工具可以让您在游戏运行时应用某些更改。 |
- | ==== Reload changed classes | + | |
- | In Eclipse | + | ====重新加载更改的类==== |
- | do '' | + | 在Eclipse或Intellij IDEA中,以调试模式运行Minecraft。要应用代码更改,在Intellij中点按“build”或在Eclipse中保存。注意:这仅允许您更改方法主体。如果进行任何其他类型的更改,则必须重新启动。但是,如果使用[[http:// |
- | Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart. | + | ==== 重新加载资源 |
- | However, if you use [[http:// | + | 更改资源(如材质或者方块/ |
- | ==== Reload textures | + | ==== 重新加载数据 |
- | After you make a change in a texture ('' | + | 你可以应用在'' |
- | ==== Reload recipes and loot tables | + | |
- | You can apply any change you made in the '' | + |
zh_cn/tutorial/applychanges.txt · Last modified: 2022/04/28 11:30 by solidblock