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tutorial:transfer-api_storage

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Fabric Transfer API: Understanding Storage<T>

This article is part of a series on the Fabric Transfer API. Link to the home page of the series.

Storage<FluidVariant> is a thing that contains fluids, it is what tanks, buckets, etc… implement and it is what pipe mods and others use to move fluids between containers.

You already used Storage<FluidVariant>

Now that you implemented a simple tank, let's have a look at what exactly this SingleVariantStorage<FluidVariant> is.

public abstract class SingleVariantStorage<T extends TransferVariant<?>> extends ... implements SingleSlotStorage<T> { ... }
public interface SingleSlotStorage<T> extends Storage<T>, ... { ... }

The takeaway here is that SingleVariantStorage<FluidVariant> is a Storage<FluidVariant>, which is what we registered to FluidStorage.SIDED!

Retrieving a Storage<FluidVariant> from the world

Let's see how we can retrieve one from the world:

World world = ...; // Important: must be a server world!!! You must never query this on the client.
BlockPos pos = ...; // The postion in the world
Direction direction = ...; // The side for which we want a storage.
@Nullable
Storage<FluidVariant> storage = FluidStorage.SIDED.find(world, pos, direction);
 
if (storage != null) {
	// Use the storage
}

What you can do with a Storage<FluidVariant>

A look at Storage<T>

Let's have a look at Storage.java:

public interface Storage<T> {
	// Try to insert a resource in the storage, return how much was inserted.
	long insert(T resource, long maxAmount, TransactionContext transaction);
	// Try to extract a resource from the storage, return how much was extracted.
	long extract(T resource, long maxAmount, TransactionContext transaction);
	// Iterate over the contents of this storage.
	default Iterable<StorageView<T>> iterable(TransactionContext transaction) { ... }
 
	...
}

This interface allows us to insert into a storage, extract from it, and read its contents.

First example: how to insert exactly one bucket of water into a storage

Storage<FluidVariant> storage = ...;
FluidVariant water = FluidVariant.of(Fluids.WATER);
 
// Open a transaction: this allows cancelling the operation if it doesn't go as expected.
try (Transaction transaction = Transaction.openOuter()) {
	// Try to insert, will return how much was actually inserted.
	long amountInserted = storage.insert(water, FluidConstants.BUCKET, transaction);
	if (amountInserted == FluidConstants.BUCKET) {
		// "Commit" the transaction: this validates all the operations that were part of this transaction.
		// You should call this if you are satisfied with the result of the operation, and want to keep it.
		transaction.commit();
	} else {
		// Doing nothing "aborts" the transaction: this cancels the insertion.
		// You should call this if you are not satisfied with the result of the operation, and want to abort it.
	}
}

Second example: move exactly one bucket of lava from a storage to another storage

import static net.fabricmc.fabric.api.transfer.v1.fluid.FluidConstants.BUCKET; // a bit shorter to type :)
 
Storage<FluidVariant> source, destination;
FluidVariant lava = FluidVariant.of(Fluids.LAVA);
 
try (Transaction transaction = Transaction.openOuter()) {
	if (source.extract(lava, BUCKET, transaction) == BUCKET && destination.insert(lava, BUCKET, transaction) == BUCKET) {
		transaction.commit();
	}
}

Hopefully you understand why this works, and why this will never duplicate or void fluid.

tutorial/transfer-api_storage.1635587876.txt.gz · Last modified: 2021/10/30 09:57 by technici4n