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tutorial:terms [2020/02/21 12:08] – Add initializers. mkpolitutorial:terms [2020/08/20 11:55] – Updated tags section as part of renovation of the tag convention page. mounderfod
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 ==== Tags ==== ==== Tags ====
-**This section is a draft. Edit it.** 
  
-Convention namespace for tags is ''c''.+Tags are groups of blocks, items or fluids with similar properties, i.e. ''minecraft:saplings'' contains all of the game's saplings. 
 +Information about what to call tags for your mod can be found [[:tag_convention|here]]
  
-read more on the [[https://minecraft.gamepedia.com/Tag|Minecraft Wiki]]+Read more on what tags are on the [[https://minecraft.gamepedia.com/Tag|Minecraft Wiki]]
  
 ==== Entry Points and Initializers ==== ==== Entry Points and Initializers ====
 Fabric Loader use ''fabric.mod.json'' to detect and load your mod. Fabric Loader use ''fabric.mod.json'' to detect and load your mod.
  
-A mod must contain at least one initializer class which should implement one of ''ModInitializer'', ''ClientInitializer'' and ''ServerInitializer''. The interfaces are all in the ''net.fabricmc.api'' package. In order to change or add initializers, you need to edit ''fabric.mod.json'' and find ''entrypoints'' block, then edit them accordingly. ''main'' block is for Mod Initializers, ''client'' block is for Client Mod Initializers and ''server'' block is for Server Mod Initializers.+A mod usually contains at least one initializer class which should implement one of ''ModInitializer'', ''ClientInitializer'' and ''ServerInitializer''. The interfaces are all in the ''net.fabricmc.api'' package. In order to change or add initializers, you need to edit ''fabric.mod.json'' and find ''entrypoints'' block, then edit them accordingly. ''main'' block is for Mod Initializers, ''client'' block is for Client Mod Initializers and ''server'' block is for Server Mod Initializers.
  
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tutorial/terms.txt · Last modified: 2022/12/22 18:51 by basil4088