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tutorial:structures [2021/03/19 00:43] – [Adding Structure Features [1.16.3]] telepathicgrunttutorial:structures [2022/11/05 12:06] (current) jab125
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 +:!: //**For versions 1.18 and beyond, the Fabric Structure API no longer exists and structures can be done entirely in datapacks. [[https://misode.github.io/guides/adding-custom-structures/|Please read this gist for more information.]] ** //
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 ====== Adding Structure Features [1.16.3] ====== ====== Adding Structure Features [1.16.3] ======
 We’re going to look at registering and placing structures in your world. We’re going to look at registering and placing structures in your world.
  
-To view examples of vanilla structures in action, ''IglooFeature'' and ''IglooGenerator'' are a good place to start. However, the growing standard for making new structures is using Jigsaw Structures which can be easier to work with and lets you deal with less structure code. [[https://fabricmc.net/wiki/tutorial:jigsaw|Read more on Jigsaw Structures here]]+To view examples of vanilla structures in action, ''IglooFeature'' and ''IglooGenerator'' are a good place to start. However, the growing standard for making new structures is using Jigsaw Structures which can be easier to work with and lets you deal with less structure code. [[https://fabricmc.net/wiki/tutorial:jigsaw|Read more on Jigsaw Structures here and how to make them.]]
  
 You are going to need a feature and generator for the most basic structure. You are going to need a feature and generator for the most basic structure.
tutorial/structures.1616114610.txt.gz · Last modified: 2021/03/19 00:43 by telepathicgrunt