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tutorial:structures [2020/05/09 20:17]
yanis48 MyStructureStart constructor
tutorial:structures [2020/06/03 21:43] (current)
ffrann
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 ==== Introduction ==== ==== Introduction ====
 +This page is old, and will need to be rewritten once 1.16 is released, accounting new structure registry changes.  ​
  
 We’re going to look at registering and placing structures in your world. We’re going to look at registering and placing structures in your world.
  
-To view examples of 1.14 vanilla structures in action, IglooGenerator & IglooFeature are a good place to start.+To view examples of 1.14 vanilla structures in action, IglooGenerator & IglooFeature are a good place to start. ​
  
 You are going to need a Feature and Generator for the most basic structure. The feature handles the process of registering the structure and loading it in when the world is generating-- it answers questions such as ‘should I spawn here?’ and ‘what is my name?’ The generator handles the placement of blocks or loading in a structure file if you choose to do so. You are going to need a Feature and Generator for the most basic structure. The feature handles the process of registering the structure and loading it in when the world is generating-- it answers questions such as ‘should I spawn here?’ and ‘what is my name?’ The generator handles the placement of blocks or loading in a structure file if you choose to do so.
tutorial/structures.txt · Last modified: 2020/06/03 21:43 by ffrann