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tutorial:structures [2022/04/07 04:29] – Add 1.18.2 notice ffranntutorial:structures [2022/08/16 20:48] – FME2 mineblock11
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 +DELETEME //**For versions 1.18 and beyond, the Fabric Structure API no longer exists and structures can be done entirely in datapacks. [[https://misode.github.io/guides/adding-custom-structures/|Please read this gist for more information.]] ** //
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 ====== Adding Structure Features [1.16.3] ====== ====== Adding Structure Features [1.16.3] ======
 We’re going to look at registering and placing structures in your world. We’re going to look at registering and placing structures in your world.
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 Note that this tutorial depends on [[https://github.com/FabricMC/fabric/pull/1097|Biome Modification API in Fabric API]] which is marked as experimental. Note that this tutorial depends on [[https://github.com/FabricMC/fabric/pull/1097|Biome Modification API in Fabric API]] which is marked as experimental.
 If the API doesn't work, consider using [[?rev=1599808070|the mixin version]]. If the API doesn't work, consider using [[?rev=1599808070|the mixin version]].
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-**For 1.18.2, Fabric Structure API no longer exists and structures can be done entirely in datapacks. Please read this gist for more information. https://gist.github.com/misode/45559d34627755ecaa52497daea83544 ** 
  
 ===== Creating a Feature ===== ===== Creating a Feature =====
tutorial/structures.txt · Last modified: 2022/11/05 12:06 by jab125