tutorial:structures
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tutorial:structures [2020/05/09 20:17] – MyStructureStart constructor yanis48 | tutorial:structures [2020/06/03 21:43] – ffrann | ||
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==== Introduction ==== | ==== Introduction ==== | ||
+ | This page is old, and will need to be rewritten once 1.16 is released, accounting new structure registry changes. | ||
We’re going to look at registering and placing structures in your world. | We’re going to look at registering and placing structures in your world. | ||
- | To view examples of 1.14 vanilla structures in action, IglooGenerator & IglooFeature are a good place to start. | + | To view examples of 1.14 vanilla structures in action, IglooGenerator & IglooFeature are a good place to start. |
You are going to need a Feature and Generator for the most basic structure. The feature handles the process of registering the structure and loading it in when the world is generating-- it answers questions such as ‘should I spawn here?’ and ‘what is my name?’ The generator handles the placement of blocks or loading in a structure file if you choose to do so. | You are going to need a Feature and Generator for the most basic structure. The feature handles the process of registering the structure and loading it in when the world is generating-- it answers questions such as ‘should I spawn here?’ and ‘what is my name?’ The generator handles the placement of blocks or loading in a structure file if you choose to do so. |
tutorial/structures.txt · Last modified: 2022/11/05 12:06 by jab125