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tutorial:sounds [2019/08/01 20:28] fudgetutorial:sounds [2019/08/06 18:36] fudge
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 ====== Playing Sounds ====== ====== Playing Sounds ======
-Ready to replace those zombie sounds with your own cool sounds? You've come to the right place.   +Ready to replace those zombie sounds with your own sounds? You've come to the right place.   
  
 ===== Playing a pre-existing sound ===== ===== Playing a pre-existing sound =====
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 <code java> <code java>
 public class ExampleBlock extends Block { public class ExampleBlock extends Block {
-    ...+    [...]
     @Override     @Override
     public boolean activate(BlockState blockState, World world, BlockPos blockPos, PlayerEntity placedBy, Hand hand, BlockHitResult blockHitResult) {     public boolean activate(BlockState blockState, World world, BlockPos blockPos, PlayerEntity placedBy, Hand hand, BlockHitResult blockHitResult) {
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 <code java> <code java>
 public class ExampleMod { public class ExampleMod {
-    ...+    [...]
     public static SoundEvent MY_SOUND_EVENT = new SoundEvent(new Identifier("tutorial:my_sound"));     public static SoundEvent MY_SOUND_EVENT = new SoundEvent(new Identifier("tutorial:my_sound"));
 } }
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 @Override @Override
 public void onInitialize(){ public void onInitialize(){
-     ...+     [...]
      Registry.register(Registry.SOUND_EVENT, MY_SOUND_EVENT.getId(), MY_SOUND_EVENT);      Registry.register(Registry.SOUND_EVENT, MY_SOUND_EVENT.getId(), MY_SOUND_EVENT);
  
tutorial/sounds.txt · Last modified: 2023/01/09 18:20 by slainlight