tutorial:side
Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
tutorial:side [2019/05/26 15:28] – [Communication] Add information about in-memory vs. networked packets jamieswhiteshirt | tutorial:side [2019/06/30 07:40] – liach | ||
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====== Side ====== | ====== Side ====== | ||
- | Minecraft uses the [[https:// | + | Minecraft uses the [[https:// |
In the past, there used to be a simple division into the client and the server, but with the switch of the single player game mode to an internal dedicated server, this simple model doesn' | In the past, there used to be a simple division into the client and the server, but with the switch of the single player game mode to an internal dedicated server, this simple model doesn' | ||
- | For both types of sides, there are client and server. However, a logical client is not equivalent to a physical client, and a logical server is not equivalent to a physical server either. A logical client is instead **hosted by** a physical client, and a logical server is hosted by either a physical server or a physical client. | + | For both types of sides, there is a 'client' |
The logical sides are central in the architecture of both distributions of Minecraft. Therefore, an understanding of logical sides is vital for any mod development with Fabric. | The logical sides are central in the architecture of both distributions of Minecraft. Therefore, an understanding of logical sides is vital for any mod development with Fabric. |
tutorial/side.txt · Last modified: 2022/04/13 04:32 by 127.0.0.1