tutorial:side
Differences
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Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
tutorial:side [2019/05/26 14:51] – [Logical Sides] Made logical sides more about the world state and the replication jamieswhiteshirt | tutorial:side [2019/05/26 15:13] – [Logical Server] Made things a little easier to understand jamieswhiteshirt | ||
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==== Logical Server ==== | ==== Logical Server ==== | ||
- | The logical server is where most of the game logic is going on. Data packs, world updates, block entity and entity ticks, mob AI, game/world saving, | + | The logical server is where most of the game logic is executed. Data packs, world updates, block entity and entity ticks, mob AI, game/world saving, |
The logical server on the physical client is called the " | The logical server on the physical client is called the " | ||
- | The logical server | + | The logical server runs in its own main thread, even on physical servers, |
- | + | ||
- | Most universal mods target the logical server so that they can work on physical sides. | + | |
+ | Most universal mods target the logical server so that they can work both in single player and multi player scenarios. | ||
===== Communication===== | ===== Communication===== | ||
tutorial/side.txt · Last modified: 2022/04/13 04:32 by 127.0.0.1