tutorial:setup
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tutorial:setup [2019/05/19 21:23] – Fixing horrible mistake x2 falseresync | tutorial:setup [2019/11/16 19:14] – fix another curse fudge | ||
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===== Prerequisites ===== | ===== Prerequisites ===== | ||
- | * JDK 8+ | + | |
- | * Any IDE, for example | + | * Any IDE, for example |
===== Steps ===== | ===== Steps ===== | ||
- | - Copy the starting files from [[https:// | + | - Copy the starting files from [[https:// |
- Edit '' | - Edit '' | ||
* Make sure to set '' | * Make sure to set '' | ||
* Make sure to update the versions of Minecraft, the mappings and the loader - all of which can be queried through [[https:// | * Make sure to update the versions of Minecraft, the mappings and the loader - all of which can be queried through [[https:// | ||
* Add any other dependencies you plan to use in '' | * Add any other dependencies you plan to use in '' | ||
- | - Import the project | + | - Import the build.gradle file to your IDE. Follow [[tutorial:vscode_setup|these instructions]] to import the project to Visual Studio Code. |
- | | + | |
- | - Happy modding! | + | |
+ | You can generate the Minecraft sources for reference (since IDEA already has a decompiler this is only useful for searching through the code) : | ||
+ | Run the '' | ||
+ | |||
+ | |||
+ | ===== Getting started ===== | ||
+ | Try [[tutorial: | ||
===== Advice ===== | ===== Advice ===== | ||
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Sometimes, when importing the Gradle project into an IDE, the assets might not download correctly. In this case, run the '' | Sometimes, when importing the Gradle project into an IDE, the assets might not download correctly. In this case, run the '' | ||
+ |
tutorial/setup.txt · Last modified: 2024/08/12 04:20 by jeffreyg1228