tutorial:registry_types
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tutorial:registry_types [2020/09/06 11:10] – ↷ Links adapted because of a move operation 194.154.255.198 | tutorial:registry_types [2022/12/15 23:50] (current) – [Standard Registries] solidblock | ||
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Minecraft has registries for many kinds of objects, such as blocks, items or entities. These are the registries in vanilla: | Minecraft has registries for many kinds of objects, such as blocks, items or entities. These are the registries in vanilla: | ||
+ | |||
+ | (Note: For version 1.19.3 and above, please replace '' | ||
===== General registries ===== | ===== General registries ===== | ||
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* Contains the '' | * Contains the '' | ||
* '' | * '' | ||
- | * Contains all [[https:// | + | * Contains all [[status_effects|status effects]], like invisibility or night vision. |
* '' | * '' | ||
- | * Contains all [[https:// | + | * Contains all [[particles|particle types]]. |
* '' | * '' | ||
* Contains all [[tutorial: | * Contains all [[tutorial: | ||
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* Contains all screen handlers. Screen handlers are used to synchronize GUI state between the server and the client. | * Contains all screen handlers. Screen handlers are used to synchronize GUI state between the server and the client. | ||
* '' | * '' | ||
- | * Contains all [[https:// | + | * Contains all [[recipe_types_introduction|recipe |
* '' | * '' | ||
* Contains all recipe serializers. Recipe serializers are used to load recipes, and there can be many serializers for a single type (such as both shaped and shapeless crafting recipes). | * Contains all recipe serializers. Recipe serializers are used to load recipes, and there can be many serializers for a single type (such as both shaped and shapeless crafting recipes). |
tutorial/registry_types.txt · Last modified: 2022/12/15 23:50 by solidblock