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tutorial:projectiles

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tutorial:projectiles [2020/11/16 21:55]
spxctreofficial fixing code
tutorial:projectiles [2020/11/16 22:05]
spxctreofficial fixing my idiotic mistakes
Line 202: Line 202:
  */  */
  if (!world.isClient) {  if (!world.isClient) {
- SnowballEntity ​snowballEntity = new SnowballEntity(world, user);+ PackedSnowballEntity ​snowballEntity = new PackedSnowballEntity(world, user);
  snowballEntity.setItem(itemStack);​  snowballEntity.setItem(itemStack);​
  snowballEntity.setProperties(user,​ user.pitch, user.yaw, 0.0F, 1.5F, 0F);  snowballEntity.setProperties(user,​ user.pitch, user.yaw, 0.0F, 1.5F, 0F);
Line 217: Line 217:
 } }
 </​code>​ </​code>​
 +Make sure that the projectile that you are launching with this item is indeed your custom ''​ProjectileEntity''​. Verify this by checking ''​PackedSnowballEntity snowballEntity = new PackedSnowballEntity(world,​ user);''​. 
 +\\
 Now, we are finished with creating an item for the ''​ProjectileEntity''​. Keep in mind that if you do not understand how to create an item, refer to the [[https://​fabricmc.net/​wiki/​tutorial:​items|"​Item"​ tutorial]]. Now, we are finished with creating an item for the ''​ProjectileEntity''​. Keep in mind that if you do not understand how to create an item, refer to the [[https://​fabricmc.net/​wiki/​tutorial:​items|"​Item"​ tutorial]].
 \\ \\
tutorial/projectiles.txt · Last modified: 2020/11/16 22:17 by spxctreofficial