tutorial:persistent_states
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tutorial:persistent_states [2024/01/11 06:36] – Short AuthMe explanation jmanc3 | tutorial:persistent_states [2024/01/11 06:44] – typo jmanc3 | ||
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==== Important Caveat ==== | ==== Important Caveat ==== | ||
- | * Each time you restart the minecraft client with fabric, you're assigned a new random UUID each launch, so it may seem like our code is not working because it's pulling data for a new UUID never before seen. If you want to verify everything is working correctly, download [[https:// | + | * Each time you restart the minecraft client with fabric, you're assigned a new random UUID each launch, so it may seem like our code is not working because it's pulling data for a new UUID never before seen. If you want to verify everything is working correctly, download [[https:// |
Just remember if you add new fields to '' | Just remember if you add new fields to '' | ||
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==== Important Caveat ==== | ==== Important Caveat ==== | ||
- | * Each time you restart the minecraft client with fabric, you're assigned a new random UUID each launch, so it may seem like our code is not working because it's pulling data for a new UUID never before seen. If you want to verify everything is working correctly, download [[https:// | + | * Each time you restart the minecraft client with fabric, you're assigned a new random UUID each launch, so it may seem like our code is not working because it's pulling data for a new UUID never before seen. If you want to verify everything is working correctly, download [[https:// |
====== More Involved Player Data ====== | ====== More Involved Player Data ====== |
tutorial/persistent_states.txt · Last modified: 2024/04/25 14:06 by mayaqq