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tutorial:networking [2021/10/01 03:00] voleiltutorial:networking [2022/01/28 06:28] – [How do I fix the crash?] fix type solidblock
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 [[Minecraft's Logical Sides|{{tutorial:sides.png?700}}]] [[Minecraft's Logical Sides|{{tutorial:sides.png?700}}]]
  
-The diagram above shows that the game client and dedicated server art separate systems bridged together using packets. This packet bridge does not only exist between a game client and dedicated server, but also between your client and another client connected over LAN. The packet bridge is also present even in singleplayer! This is because the game client will spin up a special integrated server instance to run the game on. The key difference between the three types of connections that are shown in the table below:+The diagram above shows that the game client and dedicated server are separate systems bridged together using packets. This packet bridge does not only exist between a game client and dedicated server, but also between your client and another client connected over LAN. The packet bridge is also present even in singleplayer! This is because the game client will spin up a special integrated server instance to run the game on. The key difference between the three types of connections that are shown in the table below:
  
 ^ Connection Type               ^ Access to game client       ^ ^ Connection Type               ^ Access to game client       ^
tutorial/networking.txt · Last modified: 2024/05/04 19:51 by bluemeanial