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tutorial:items [2022/12/16 00:03] – [Registering an Item] solidblocktutorial:items [2024/04/15 01:24] solidblock
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 ==== Registering an Item ==== ==== Registering an Item ====
  
-First, create an instance of <yarn class_1792> and store it as a static final field. The constructor takes in an ''<yarn class_1792>.<yarn class_1793>'' (or a ''FabricItemSettings'') instance, which is used to set item properties such as the durability, and stack count. +First, create an instance of ''<yarn class_1792>'' and store it as a static final field. The constructor takes in an ''<yarn class_1792>.<yarn class_1793>'' (or a ''FabricItemSettings'' unless versions since 1.20.5) instance, which is used to set item properties such as the durability, and stack count. 
  
 <yarncode java [enable_line_numbers="true"]> <yarncode java [enable_line_numbers="true"]>
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     // an instance of our new item     // an instance of our new item
 +    // for versions below 1.20.4
     public static final class_1792 CUSTOM_ITEM = new class_1792(new FabricItemSettings());     public static final class_1792 CUSTOM_ITEM = new class_1792(new FabricItemSettings());
 +    // for versions since 1.20.5
 +    public static final class_1792 CUSTOM_ITEM = new class_1792(new class_1792.class_1793());
     [...]     [...]
 } }
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     // an instance of our new item     // an instance of our new item
-    public static final class_1792 CUSTOM_ITEM = new class_1792(new FabricItemSettings());+    public static final class_1792 CUSTOM_ITEM = new class_1792(new class_1792.class_1793());
  
     @Override     @Override
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 } }
 </yarncode> </yarncode>
-Your new item has now been added to Minecraft. Run the run config ``Minecraft Client`` or ''runClient'' Gradle task to see it in action.+Your new item has now been added to Minecraft. Run the run config ''Minecraft Client'' or ''runClient'' Gradle task to see it in action, execute the command ''/give @s tutorial:custom_item'' in game.
  
 {{:tutorial:2019-02-17_16.50.44.png?400|}} {{:tutorial:2019-02-17_16.50.44.png?400|}}
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     public static final class_1792 CUSTOM_ITEM =     public static final class_1792 CUSTOM_ITEM =
       class_2378.method_10230(class_7923.field_41178, new class_2960("tutorial", "custom_item"),       class_2378.method_10230(class_7923.field_41178, new class_2960("tutorial", "custom_item"),
-        new class_1792(new FabricItemSettings()));+        new class_1792(new class_1792.class_1793()));
  
     @Override     @Override
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     @Override     @Override
-    public class_1271<class_1799> method_7836(class_1937 world, class_1657 playerEntity, class_1268 hand) {+    public class_1271<class_1799> method_7836(class_1937 world, class_1657 user, class_1268 hand) {
         playerEntity.method_5783(class_3417.field_14983, 1.0F, 1.0F);         playerEntity.method_5783(class_3417.field_14983, 1.0F, 1.0F);
         return class_1271.method_22427(playerEntity.method_5998(hand));         return class_1271.method_22427(playerEntity.method_5998(hand));
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     // an instance of our new item     // an instance of our new item
-    public static final CustomItem CUSTOM_ITEM = new CustomItem(new FabricItemSettings());+    public static final CustomItem CUSTOM_ITEM = new CustomItem(new class_1792.class_1793());
     [...]     [...]
 } }
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 ==== What if I want to change the stack size of my item? ==== ==== What if I want to change the stack size of my item? ====
  
-For this you would use ''<yarn method_7889>(int size)'' inside ''FabricItemSettings'' to specify the max stack size. Note that if your item is damageable you cannot specify a maximum stack size or the game will throw a RuntimeException.+For this you would use ''maxCount(int size)'' inside ''Item.Settings'' to specify the max stack size. Note that if your item is damageable you cannot specify a maximum stack size or the game will throw a RuntimeException.
 <yarncode java [enable_line_numbers="true"]> <yarncode java [enable_line_numbers="true"]>
 public class ExampleMod implements ModInitializer { public class ExampleMod implements ModInitializer {
  
     // An instance of our new item, where the maximum stack size is 16     // An instance of our new item, where the maximum stack size is 16
-    public static final CustomItem CUSTOM_ITEM = new CustomItem(new FabricItemSettings().method_7889(16));+    public static final CustomItem CUSTOM_ITEM = new CustomItem(new class_1792.class_1793().maxCount(16));
     [...]     [...]
 } }
tutorial/items.txt · Last modified: 2024/04/20 08:05 by ryhon