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tutorial:items [2020/09/23 08:33] – Change Item.Settings to FabricItemSettings because it exists ytg1234tutorial:items [2020/11/02 07:17] – [Creating an Item class] use static factory methods of TypeActionResult leocth2
Line 49: Line 49:
 <code JavaScript> <code JavaScript>
 { {
-  "parent": "item/generated",+  "parent": "builtin/generated",
   "textures": {   "textures": {
     "layer0": "tutorial:item/fabric_item"     "layer0": "tutorial:item/fabric_item"
Line 84: Line 84:
     public TypedActionResult<ItemStack> use(World world, PlayerEntity playerEntity, Hand hand) {     public TypedActionResult<ItemStack> use(World world, PlayerEntity playerEntity, Hand hand) {
         playerEntity.playSound(SoundEvents.BLOCK_WOOL_BREAK, 1.0F, 1.0F);         playerEntity.playSound(SoundEvents.BLOCK_WOOL_BREAK, 1.0F, 1.0F);
-        return new TypedActionResult<>(ActionResult.SUCCESS, playerEntity.getStackInHand(hand));+        return TypedActionResult.success(playerEntity.getStackInHand(hand));
     }     }
 } }
tutorial/items.txt · Last modified: 2024/04/20 08:05 by ryhon