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tutorial:itemgroup [2019/02/24 14:20] – Cleanup & formatting. Info on appendItems. More details. virtuoeltutorial:itemgroup [2020/06/09 23:44] – formatting changes (newline -> same line brackets) draylar
Line 1: Line 1:
 ====== Item Groups ====== ====== Item Groups ======
 ==== Creating a simple Item Group ==== ==== Creating a simple Item Group ====
-To have your ''ItemGroup''properly show up in the creative menu, use the ''FabricItemGroupBuilder'' to create them:+To have your ''ItemGroup'' properly show up in the creative menu, use the ''FabricItemGroupBuilder'' to create them:
 <code java [enable_line_numbers="true"]> <code java [enable_line_numbers="true"]>
-public class ExampleMod implements ModInitializer +public class ExampleMod implements ModInitializer { 
-+
- // ...+
  public static final ItemGroup ITEM_GROUP = FabricItemGroupBuilder.build(  public static final ItemGroup ITEM_GROUP = FabricItemGroupBuilder.build(
- new Identifier("mod_id", "general"),+ new Identifier("tutorial", "general"),
  () -> new ItemStack(Blocks.COBBLESTONE));  () -> new ItemStack(Blocks.COBBLESTONE));
   
  public static final ItemGroup OTHER_GROUP = FabricItemGroupBuilder.create(  public static final ItemGroup OTHER_GROUP = FabricItemGroupBuilder.create(
- new Identifier("mod_id", "other"))+ new Identifier("tutorial", "other"))
  .icon(() -> new ItemStack(Items.BOWL))  .icon(() -> new ItemStack(Items.BOWL))
  .build();  .build();
Line 22: Line 21:
  
 === Adding your Items to your Item Group === === Adding your Items to your Item Group ===
-To add an item to your item group, call ''Item.Settings#itemGroup'' when creating the item in the same way as adding it to a vanilla item group:+When creating a custom Item, call ''Item.Settings#group'' on your settings and pass in your custom group:
 <code java> <code java>
-public static final Item YOUR_ITEM = new Item(new Item.Settings().itemGroup(ExampleMod.ITEM_GROUP));+public static final Item YOUR_ITEM = new Item(new Item.Settings().group(ExampleMod.ITEM_GROUP));
 </code> </code>
  
Line 30: Line 29:
 Call ''FabricItemGroupBuilder#appendItems'' and pass any ''Consumer<List<ItemStack//>//>''. You can then add whatever stacks you want to the given list in some order. ''ItemStack.EMPTY'' can be used to place empty spaces in your group. Call ''FabricItemGroupBuilder#appendItems'' and pass any ''Consumer<List<ItemStack//>//>''. You can then add whatever stacks you want to the given list in some order. ''ItemStack.EMPTY'' can be used to place empty spaces in your group.
 <code java [enable_line_numbers="true",highlight_lines_extra="11,12,13,14,15,16,17,18"]> <code java [enable_line_numbers="true",highlight_lines_extra="11,12,13,14,15,16,17,18"]>
-public class ExampleMod implements ModInitializer +public class ExampleMod implements ModInitializer { 
-+
- // ...+
  public static final ItemGroup ITEM_GROUP = FabricItemGroupBuilder.build(  public static final ItemGroup ITEM_GROUP = FabricItemGroupBuilder.build(
- new Identifier("mod_id", "general"),+ new Identifier("tutorial", "general"),
  () -> new ItemStack(Blocks.COBBLESTONE));  () -> new ItemStack(Blocks.COBBLESTONE));
   
  public static final ItemGroup OTHER_GROUP = FabricItemGroupBuilder.create(  public static final ItemGroup OTHER_GROUP = FabricItemGroupBuilder.create(
- new Identifier("mod_id", "other"))+ new Identifier("tutorial", "other"))
  .icon(() -> new ItemStack(Items.BOWL))  .icon(() -> new ItemStack(Items.BOWL))
- .appendItems(stacks -> + .appendItems(stacks -> {
- {+
  stacks.add(new ItemStack(Blocks.BONE_BLOCK));  stacks.add(new ItemStack(Blocks.BONE_BLOCK));
  stacks.add(new ItemStack(Items.APPLE));  stacks.add(new ItemStack(Items.APPLE));
tutorial/itemgroup.txt · Last modified: 2023/10/01 03:21 by haykam