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tutorial:inventory [2019/08/06 18:34] fudgetutorial:inventory [2019/08/21 20:24] – change giveItemStack to inventory.offerOrDrop fudge
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 ====== Storing items in a block as an Inventory ====== ====== Storing items in a block as an Inventory ======
 +Make sure you've [[tutorial:blockentity|made a block entity]] before reading this tutorial.  
 +
 The standard way to store items in a BlockEntity is to make it an ''Inventory'' The standard way to store items in a BlockEntity is to make it an ''Inventory''
 This allows hoppers (or other mods) to insert and extract items from your BlockEntity without any extra work.  This allows hoppers (or other mods) to insert and extract items from your BlockEntity without any extra work. 
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             // If the player is not holding anything we'll get give him the items in the block entity one by one             // If the player is not holding anything we'll get give him the items in the block entity one by one
  
-            // Find the first slot that has an item and give it to the player+             // Find the first slot that has an item and give it to the player
             if (!blockEntity.getInvStack(1).isEmpty()) {             if (!blockEntity.getInvStack(1).isEmpty()) {
                 // Give the player the stack in the inventory                 // Give the player the stack in the inventory
-                player.giveItemStack(blockEntity.getInvStack(1));+                player.inventory.offerOrDrop(world, blockEntity.getInvStack(1));
                 // Remove the stack from the inventory                 // Remove the stack from the inventory
                 blockEntity.removeInvStack(1);                 blockEntity.removeInvStack(1);
             } else if (!blockEntity.getInvStack(0).isEmpty()) {             } else if (!blockEntity.getInvStack(0).isEmpty()) {
-                player.giveItemStack(blockEntity.getInvStack(0));+                player.inventory.offerOrDrop(world, blockEntity.getInvStack(0));
                 blockEntity.removeInvStack(0);                 blockEntity.removeInvStack(0);
             }             }
tutorial/inventory.txt · Last modified: 2023/11/06 23:28 by binaris00