tutorial:features
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tutorial:features [2020/01/08 12:10] – lightcolour | tutorial:features [2020/01/08 12:17] – lightcolour | ||
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构造函数采用'' | 构造函数采用'' | ||
- | `generate` is called when the chunk decides to generate | + | 当块决定生成Feature时,将调用``generate``。 如果将功能配置为产生每个块,则也会为正在生成的每个块调用此功能。 在将功能配置为以每个生物群落以一定速率生成的情况下,仅在世界想要生成结构的情况下才调用``generate``。 |
- | In our implementation, | + | 在我们的实现中,我们将从世界的最高位置开始构建一个简单的16块高的石头螺旋: |
<code java> | <code java> | ||
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==== 向生物群落添加Feature ==== | ==== 向生物群落添加Feature ==== | ||
- | 生物群系有一种称为'' | + | 生物群系有一种称为'' |
我们可以遍历'' | 我们可以遍历'' | ||
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</ | </ | ||
- | The first argument of '' | + | '' |
- | The second argument of '' | + | '' |
- | The Decorator represents how the world chooses to place your Feature. | + | 装饰器代表世界如何选择放置要素。 |
=== 结果 === | === 结果 === | ||
{{https:// | {{https:// |
tutorial/features.txt · Last modified: 2023/12/18 01:19 by solidblock