tutorial:entity
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
tutorial:entity [2022/01/04 13:12] – banana | tutorial:entity [2023/09/13 20:30] (current) – ↷ Links adapted because of a move operation nebelnidas | ||
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* '' | * '' | ||
* '' | * '' | ||
- | * '' | + | * '' |
What you extend depends on what your needs and goals are. | What you extend depends on what your needs and goals are. | ||
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*/ | */ | ||
public static final EntityType< | public static final EntityType< | ||
- | | + | |
new Identifier(" | new Identifier(" | ||
FabricEntityTypeBuilder.create(SpawnGroup.CREATURE, | FabricEntityTypeBuilder.create(SpawnGroup.CREATURE, | ||
Line 197: | Line 197: | ||
} | } | ||
| | ||
+ | // You can use BlockBench, make your model and export it to get this method for your entity model. | ||
public static TexturedModelData getTexturedModelData() { | public static TexturedModelData getTexturedModelData() { | ||
ModelData modelData = new ModelData(); | ModelData modelData = new ModelData(); | ||
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===== Adding tasks & activities ===== | ===== Adding tasks & activities ===== | ||
- | To add activities see [[: | + | To add activities see [[tutorial: |
tutorial/entity.1641301963.txt.gz · Last modified: 2022/01/04 13:12 by banana