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tutorial:entity [2020/09/02 05:49]
boogiemonster1o1 Generics fix
tutorial:entity [2021/01/30 00:38] (current)
oroarmor [Spawning your Entity]
Line 63: Line 63:
             Registry.ENTITY_TYPE,​             Registry.ENTITY_TYPE,​
             new Identifier("​entitytesting",​ "​cube"​),​             new Identifier("​entitytesting",​ "​cube"​),​
-            FabricEntityTypeBuilder.<​CubeEntity>​create(SpawnGroup.CREATURE,​ CubeEntity::​new).dimensions(EntityDimensions.fixed(0.75f,​ 0.75f)).build()+            FabricEntityTypeBuilder.create(SpawnGroup.CREATURE,​ CubeEntity::​new).dimensions(EntityDimensions.fixed(0.75f,​ 0.75f)).build()
     );     );
  
Line 257: Line 257:
 {{https://​i.imgur.com/​MmQvluB.png}} {{https://​i.imgur.com/​MmQvluB.png}}
  
 +**NOTE:** If your entity does not extend ''​LivingEntity''​ you have to create your own spawn packet handler. Either do this through the networking API, or mixin to ''​ClientPlayNetworkHandler#​onEntitySpawn''​
 ===== Adding tasks & activities ===== ===== Adding tasks & activities =====
  
 To add activities see [[:​villager_activities|here]]. To add activities see [[:​villager_activities|here]].
  
tutorial/entity.1599025774.txt.gz · Last modified: 2020/09/02 05:49 by boogiemonster1o1