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tutorial:containers

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tutorial:containers [2020/08/14 07:09] – screen handlers part 2, needs extra testing leocth2tutorial:containers [2020/08/14 07:49] – evil cast my smol brain no understand leocth2
Line 50: Line 50:
             BlockEntity blockEntity = world.getBlockEntity(pos);             BlockEntity blockEntity = world.getBlockEntity(pos);
             if (blockEntity instanceof BiggerChestBlockEntity) {             if (blockEntity instanceof BiggerChestBlockEntity) {
-                ItemScatterer.spawn(world, (BlockPos)pos, (Inventory)((BiggerChestBlockEntity)blockEntity));+                ItemScatterer.spawn(world, pos, (BiggerChestBlockEntity)blockEntity);
                 // update comparators                 // update comparators
                 world.updateHorizontalAdjacent(pos, this);                 world.updateHorizontalAdjacent(pos, this);
Line 81: Line 81:
     public static final Identifier BIGGER_CHEST = new Identifier(MOD_ID, "bigger_chest_block");     public static final Identifier BIGGER_CHEST = new Identifier(MOD_ID, "bigger_chest_block");
  
-    public static final Block BIGGER_CHEST_BLOCK = new BiggerChestBlock(FabricBlockSettings.of(Material.METAL).build());+    public static final Block BIGGER_CHEST_BLOCK = new BiggerChestBlock(FabricBlockSettings.of(Material.METAL));
        
     @Override     @Override
Line 87: Line 87:
     {     {
         Registry.register(Registry.BLOCK, BIGGER_CHEST, BIGGER_CHEST_BLOCK);         Registry.register(Registry.BLOCK, BIGGER_CHEST, BIGGER_CHEST_BLOCK);
-        Registry.register(Registry.BLOCK, BIGGER_CHEST, new BlockItem(BIGGER_CHEST_BLOCK, new Item.Settings().group(ItemGroup.REDSTONE)));+        Registry.register(Registry.ITEM, BIGGER_CHEST, new BlockItem(BIGGER_CHEST_BLOCK, new Item.Settings().group(ItemGroup.REDSTONE)));
     }     }
 } }
tutorial/containers.txt · Last modified: 2022/05/27 15:57 by solidblock