tutorial:chunkgenerator
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tutorial:chunkgenerator [2022/10/20 16:30] – [Creating a ChunkGenerator] miir | tutorial:chunkgenerator [2022/12/05 16:35] (current) – added clarification to multithreaded chunk generation miir | ||
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- | ===== Custom Chunk Generators | + | ===== Custom Chunk Generators ===== |
'' | '' | ||
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/* this method builds the shape of the terrain. it places stone everywhere, which will later be overwritten with grass, terracotta, snow, sand, etc | /* this method builds the shape of the terrain. it places stone everywhere, which will later be overwritten with grass, terracotta, snow, sand, etc | ||
- | by the buildSurface method. it also is responsible for putting the water in oceans. */ | + | by the buildSurface method. it also is responsible for putting the water in oceans. it returns a CompletableFuture-- you'll likely want this to be delegated to worker threads. */ |
@Override | @Override | ||
public CompletableFuture< | public CompletableFuture< |
tutorial/chunkgenerator.1666283439.txt.gz · Last modified: 2022/10/20 16:30 by miir