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tutorial:blockstate [2019/08/29 07:47]
jamieswhiteshirt [Adding models for your blockstates] JavaScript formatting, add file names
tutorial:blockstate [2019/12/15 22:55] (current)
b0undarybreaker re-yarn
Line 8: Line 8:
 it would become harder and gain a hardness of ''​2''​. ​   it would become harder and gain a hardness of ''​2''​. ​  
   ​   ​
-First we define the boolean property of the block - whether or not it is hard:+First we define the boolean property of the block - whether or not it is hard (careful not to import the wrong BooleanProperty!):
 <code java> <code java>
 public class MyBlock extends Block { public class MyBlock extends Block {
Line 19: Line 19:
     [...]     [...]
     @Override     @Override
-    protected void appendProperties(StateFactory.Builder<​Block,​ BlockState> ​stateFactory) { +    protected void appendProperties(StateManager.Builder<​Block,​ BlockState> ​stateManager) { 
-        ​stateFactory.add(HARDENED);​+        ​stateManager.add(HARDENED);​
     }     }
     ​     ​
Line 31: Line 31:
     public MyBlock(Settings settings) {     public MyBlock(Settings settings) {
         super(settings);​         super(settings);​
-        setDefaultState(getStateFactory().getDefaultState().with(HARDENED,​ false));+        setDefaultState(getStateManager().getDefaultState().with(HARDENED,​ false));
     }     }
     ​     ​
 } }
 </​code>​ </​code>​
 +(To set multiple properties, chain ''​with()''​ calls)
  
-Now, to set the property we need to call  ​ +Now, to set the property we need to call  ''​world.setBlockState()'':  ​
- +
-''​world.setBlockState(<​block-position>,​ <​block-instance>​.getDefaultState().with(<​property-name>,​ <​new-value>​)'':  ​+
            
 (Replace ''​MyBlocks.MY_BLOCK_INSTANCE''​ with your block'​s instance) (Replace ''​MyBlocks.MY_BLOCK_INSTANCE''​ with your block'​s instance)
tutorial/blockstate.1567064877.txt.gz · Last modified: 2019/08/29 07:47 by jamieswhiteshirt