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tutorial:blockstate [2019/12/15 22:55] – re-yarn b0undarybreakertutorial:blockstate [2020/03/19 10:19] – don't hardcode a single Block instance in onUse juuz
Line 45: Line 45:
     [...]     [...]
     @Override     @Override
-    public boolean activate(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult blockHitResult) { +    public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { 
-        world.setBlockState(pos, MyBlocks.MY_BLOCK_INSTANCE.getDefaultState().with(HARDENED, true)); +        world.setBlockState(pos, state.with(HARDENED, true)); 
-        return true;+        return ActionResult.SUCCESS;
     }     }
 } }
tutorial/blockstate.txt · Last modified: 2023/11/18 08:13 by solidblock