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tutorial:blocks [2022/04/29 09:35] – [Next Steps] solidblocktutorial:blocks [2022/07/18 16:25] – [Configuring Block Drops] correcting 'ore' to 'or' rodriguezrrp
Line 137: Line 137:
 In minecraft 1.17, there has been a change for breaking blocks. Now, to define harvest tools and harvest levels, we need to use tags. Read about tags at: [[tutorial:tags|Tags Tutorial]]. The tags that we need to add the block to are: In minecraft 1.17, there has been a change for breaking blocks. Now, to define harvest tools and harvest levels, we need to use tags. Read about tags at: [[tutorial:tags|Tags Tutorial]]. The tags that we need to add the block to are:
  
-  Harvest tool: src/main/resources/data/minecraft/tags/blocks/mineable/<tooltype>.json, Where 'tooltype' can be any of: 'axe', 'pickaxe', 'shovel' ore 'hoe'+  Harvest tool: src/main/resources/data/minecraft/tags/blocks/mineable/<tooltype>.json, Where 'tooltype' can be any of: 'axe', 'pickaxe', 'shovel' or 'hoe'
   Harvest level: src/main/resources/data/minecraft/tags/blocks/needs_<tier>_tool.json, Where 'tier' can be any of: 'stone', 'iron' or 'diamond'   Harvest level: src/main/resources/data/minecraft/tags/blocks/needs_<tier>_tool.json, Where 'tier' can be any of: 'stone', 'iron' or 'diamond'
  
Line 190: Line 190:
     public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {     public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
         if (!world.isClient) {         if (!world.isClient) {
-            player.sendMessage(new LiteralText("Hello, world!"), false);+            player.sendMessage(Text.of("Hello, world!"), false);
         }         }
  
Line 221: Line 221:
 To fix this, we have to define the ''VoxelShape'' of the new block: To fix this, we have to define the ''VoxelShape'' of the new block:
  
-<code> +<code java
- @Override +public class ExambleBlock extends Block { 
- public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) { +    [...] 
-     return VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1.0f, 0.5f); +    @Override 
- }+    public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) { 
 +        return VoxelShapes.cuboid(0f, 0f, 0f, 1f, 1.0f, 0.5f); 
 +    } 
 +}
 </code> </code>
  
tutorial/blocks.txt · Last modified: 2024/04/15 01:52 by solidblock