tutorial:blocks
Differences
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tutorial:blocks [2021/10/09 01:27] – [Registering your Block] solidblock | tutorial:blocks [2022/12/16 01:07] – [Adding a Block] solidblock | ||
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====== Adding a Block ====== | ====== Adding a Block ====== | ||
- | Adding blocks to your mod follows a similar process to [[tutorial: | + | Adding blocks to your mod follows a similar process to [[tutorial: |
===== Creating a Block ===== | ===== Creating a Block ===== | ||
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==== Registering your Block ==== | ==== Registering your Block ==== | ||
- | Blocks should be registered under the '' | + | Blocks should be registered under the '' |
<code java [enable_line_numbers=" | <code java [enable_line_numbers=" | ||
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In minecraft 1.17, there has been a change for breaking blocks. Now, to define harvest tools and harvest levels, we need to use tags. Read about tags at: [[tutorial: | In minecraft 1.17, there has been a change for breaking blocks. Now, to define harvest tools and harvest levels, we need to use tags. Read about tags at: [[tutorial: | ||
- | Harvest tool: src/ | + | Harvest tool: src/ |
Harvest level: src/ | Harvest level: src/ | ||
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" | " | ||
" | " | ||
- | "example: | + | "tutorial: |
] | ] | ||
} | } | ||
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" | " | ||
" | " | ||
- | "example: | + | "tutorial: |
] | ] | ||
} | } | ||
+ | </ | ||
+ | |||
+ | For the harvest level tags (needs_stone_tool, | ||
+ | |||
+ | |||
+ | <code java [enable_line_numbers=" | ||
+ | public static final Block EXAMPLE_BLOCK = new ExampleBlock(FabricBlockSettings.of(Material.METAL).strength(4.0f).requiresTool()); | ||
</ | </ | ||
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { | public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { | ||
if (!world.isClient) { | if (!world.isClient) { | ||
- | player.sendMessage(new LiteralText(" | + | player.sendMessage(Text.of(" |
} | } | ||
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To fix this, we have to define the '' | To fix this, we have to define the '' | ||
- | < | + | < |
- | | + | public class ExambleBlock extends Block { |
- | | + | [...] |
- | | + | |
- | } | + | public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) { |
+ | return VoxelShapes.cuboid(0f, | ||
+ | } | ||
+ | } | ||
</ | </ | ||
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[[tutorial: | [[tutorial: | ||
+ | |||
+ | To make your block flammable (that is, can be burned in fire), you may use '' |
tutorial/blocks.txt · Last modified: 2024/04/15 01:52 by solidblock