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tutorial:blocks [2020/03/30 17:35] – [Creating a Block class] liachtutorial:blocks [2020/04/16 01:09] – Added required .INSTANCE to BlockRenderLayerMap example and added the example block name. darthjake
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 ==== Adding a block loot table ==== ==== Adding a block loot table ====
  
-The block must have a loot table for any items to drop when the block is broken. Assuming you have created an item for your block and registered it using the same name as the block, the following file will produce regular block drops ''src/main/resources/data/wikitut/loot_tables/blocks/example_block.json''.+The block must have a loot table for any items to drop when the block is broken. Assuming you have created an item for your block and registered it using the same name as the block, the following file will produce regular block drops ''src/main/resources/data/tutorial/loot_tables/blocks/example_block.json''.
  
 <code JavaScript src/main/resources/data/tutorial/loot_tables/blocks/example_block.json> <code JavaScript src/main/resources/data/tutorial/loot_tables/blocks/example_block.json>
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 If you want your block to be transparent, in your client mod initializer code, do: If you want your block to be transparent, in your client mod initializer code, do:
 <code java> <code java>
-    BlockRenderLayerMap.putBlock(/* your block */, RenderLayer.getTranslucent());+    BlockRenderLayerMap.INSTANCE.putBlock(EXAMPLE_BLOCK, RenderLayer.getTranslucent());
 </code> </code>
  
tutorial/blocks.txt · Last modified: 2024/04/15 01:52 by solidblock