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tutorial:blockappearance

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tutorial:blockappearance [2020/01/17 13:54] – use nonOpaque() juuztutorial:blockappearance [2020/04/04 20:25] – [Making a block transparent] Add clarification to non-opaque earthcomputer
Line 22: Line 22:
     [...]     [...]
 } }
 +
 +If you do not mark your block as non-opaque like this, then block faces behind the block will not render and you will be able to see through the world.
  
 </code> </code>
Line 39: Line 41:
     @Override     @Override
     public VoxelShape getOutlineShape(BlockState blockState, BlockView blockView, BlockPos blockPos, EntityContext entityContext) {     public VoxelShape getOutlineShape(BlockState blockState, BlockView blockView, BlockPos blockPos, EntityContext entityContext) {
-       return VoxelShapes.empty;+       return VoxelShapes.empty();
     }     }
 </code> </code>
tutorial/blockappearance.txt · Last modified: 2024/02/05 16:03 by haykam