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tutorial:armor [2019/07/19 05:33]
ggtylerr created (Feel free to edit if I missed anything, this was all done by looking at the vanilla code so it's pretty likely I missed something :P)
tutorial:armor [2019/09/27 20:42] (current)
descuddlebat SoundEvents.ITEM_ARMOR_EQUIP_X, as SoundEvents.ITEM.EQUIP.ARMOR.X doesn't exist
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   - Armor values, or "​Protection Amounts"​ in the vanilla code. This will be an int array.   - Armor values, or "​Protection Amounts"​ in the vanilla code. This will be an int array.
   - Enchantability. This will be how likely the armor can get high level or multiple enchantments in an enchantment book.   - Enchantability. This will be how likely the armor can get high level or multiple enchantments in an enchantment book.
-  - A sound event. The standard used by vanilla armor is ''​SoundEvents.ITEM.EQUIP.ARMOR.X'',​ X being the type of armor.+  - A sound event. The standard used by vanilla armor is ''​SoundEvents.ITEM_ARMOR_EQUIP_X'',​ X being the type of armor.
   - Toughness. This is a second protection value where the armor is more durable against high value attacks.   - Toughness. This is a second protection value where the armor is more durable against high value attacks.
   - A repair ingredient. This will be a ''​Supplier<​Ingredient>''​ instance instead of an ''​Item'',​ which will go over in a bit.   - A repair ingredient. This will be a ''​Supplier<​Ingredient>''​ instance instead of an ''​Item'',​ which will go over in a bit.
tutorial/armor.txt ยท Last modified: 2019/09/27 20:42 by descuddlebat