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tutorial:applychanges [2020/02/22 15:47] – [Reload recipes and loot tables] More than recipes and loot tables! jamieswhiteshirttutorial:applychanges [2022/03/20 13:34] (current) – [Reload changed classes] solidblock
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 Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to apply some changes while the game is running.  Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to apply some changes while the game is running. 
 ==== Reload changed classes ==== ==== Reload changed classes ====
-In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, +In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, click the "build" button in Intellij IDEA or save in Eclipse.
-do ''Run -> Reload Changed Classes'' in Intellij IDEA or save in Eclipse.+
 Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart. Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart.
 However, if you use [[http://dcevm.github.io/|DCEVM]], you will be able to do most changes, including adding and removing methods and classes.  However, if you use [[http://dcevm.github.io/|DCEVM]], you will be able to do most changes, including adding and removing methods and classes. 
 ==== Reload assets ==== ==== Reload assets ====
-After you make changes to assets such as textures and block/item models, you can reload changed classes and press ''F3 + T'' to apply changes without restarting Minecraft. More specifically, this is how to reload anything the mod provides as a resource pack.+After you make changes to assets such as textures and block/item models, you can rebuild the project and press ''F3 + T'' to apply changes without restarting Minecraft. More specifically, this is how to reload anything the mod provides as a resource pack.
 ==== Reload data ==== ==== Reload data ====
-You can apply any changes made in the ''data/'' directory such as recipes, loot tables and tags by reloading changed classes and then using the in-game command ''/reload''. More specifically, this reloads anything the mod provides as a data pack.+You can apply any changes made in the ''data/'' directory such as recipes, loot tables and tags by rebuilding the project and then using the in-game command ''/reload''. More specifically, this reloads anything the mod provides as a data pack.
tutorial/applychanges.1582386457.txt.gz · Last modified: 2020/02/22 15:47 by jamieswhiteshirt