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tutorial:applychanges [2019/07/26 13:33] – typo fudgetutorial:applychanges [2022/03/20 13:34] (current) – [Reload changed classes] solidblock
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 Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to apply some changes while the game is running.  Restarting Minecraft can take a hefty amount of time. Thankfully, there are tools that allow you to apply some changes while the game is running. 
 ==== Reload changed classes ==== ==== Reload changed classes ====
-In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, +In Eclipse or Intellij IDEA, run Minecraft in debug mode. To apply changes in code, click the "build" button in Intellij IDEA or save in Eclipse.
-do ''run -> reload changes classes'' in Intellij or save in Eclipse.+
 Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart. Note: this only allows you to change method bodies. If you do any other kind of change, You will have to restart.
 However, if you use [[http://dcevm.github.io/|DCEVM]], you will be able to do most changes, including adding and removing methods and classes.  However, if you use [[http://dcevm.github.io/|DCEVM]], you will be able to do most changes, including adding and removing methods and classes. 
-==== Reload textures ==== +==== Reload assets ==== 
-After you make a change in a texture (''.png'') asset, you can reload changed classes and press ''F3 + T''  to apply the change without restarting Minecraft.  +After you make changes to assets such as textures and block/item models, you can rebuild the project and press ''F3 + T'' to apply changes without restarting Minecraft. More specifically, this is how to reload anything the mod provides as a resource pack
-==== Reload recipes and loot tables ==== +==== Reload data ==== 
-You can apply any change you made in the ''data/'' directory (including recipes and loot tablesby reloading changed classes and then using the Minecraft command ''/reload''.+You can apply any changes made in the ''data/'' directory such as recipesloot tables and tags by rebuilding the project and then using the in-game command ''/reload''. More specifically, this reloads anything the mod provides as a data pack.
tutorial/applychanges.1564148006.txt.gz · Last modified: 2019/07/26 13:33 by fudge