ko_kr:tutorial:setup
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ko_kr:tutorial:setup [2021/02/16 07:49] – ↷ Page moved from ko_krtutorial:setup to ko_kr:tutorial:setup themovieayt | ko_kr:tutorial:setup [2021/02/17 13:16] – [수동적 방법] namutree0345 | ||
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* Java IDE, 예: [[https:// | * Java IDE, 예: [[https:// | ||
- | ===== Mod Startup | + | ===== 모드 스타트업 |
- | There are two main ways to make a new mod for Minecraft based on Fabric. | + | 마인크래프트 |
- | ==== Manual Steps ==== | + | ==== 수동적 방법 |
- | | + | |
- | | + | - '' |
- | | + | * '' |
- | | + | |
- | | + | * '' |
- | | + | |
- | | + | |
+ | |||
+ | '' | ||
+ | 만약 사용하는 IDE가 Gradle 연동 기능이 없다면, 터미널에서 '' | ||
- | You can generate the Minecraft sources for reference (since IDEA already has a decompiler this is only useful for searching through the code) : | ||
- | Run the '' | ||
- | |||
=== IntelliJ IDEA === | === IntelliJ IDEA === | ||
- | If you are using IntelliJ IDEA by JetBrains, please follow these steps: | + | - 메인 메뉴에서 |
- | | + | - 프로젝트의 |
- | - Select the project' | + | - Gradle이 모두 세팅이 완료되면, File -> Close Project를 누르고 실행 설정이 제대로 표시되지 않는 문제를 해결하기 위해 다시 프로젝트를 엽니다. |
- | - After Gradle | + | - (만약 실행 설정이 보이지 않는다면, Gradle |
- | - (If the run configurations still don't show up, try reimporting the Gradle | + | |
- | //Optional, but recommended//: | + | //선택 옵션(권장하지 않음)//: |
- | By default, IntelliJ | + | 기본적으로, IntelliJ는 Gradle를 프로젝트를 빌드하기 위해 사용됩니다. 이 작업은 |
- | - Open the 'Gradle Settings' dialog from the Gradle | + | - Gradle Settings |
- | - Change the 'Build and run using' and 'Run tests using' fields to ' | + | - Build and run using과 Run test using 필드를 InteliJ |
- | - Go to File -> Project Structure | + | - File -> Project Structure로 간 다음에 |
- | Unfortunately, it is currently impossible to set an IDE-wide default for the 'Build and run using' and 'Run tests using' options, so these steps have to be repeated for every new project. | + | 불행하게도, 이것은 |
- | **NOTE:** Don't run '' | + | **중요:** Gradle과 개발 환경을 망가뜨리므로 |
- | === Eclipse | + | === 이클립스 |
- | If you are using Eclipse and you would like to have the IDE run configs you can run '' | + | 만약 이클립스를 사용하고 계신다면 |
=== Visual Studio Code === | === Visual Studio Code === | ||
- | If you are using VSCode by Microsoft, | + | 만약 |
- | + | ==== MinecraftDev IntelliJ IDEA 플러그인 | |
- | ==== MinecraftDev IntelliJ IDEA Plugin | + | |
If you are using IntelliJ IDEA you can use the MinecraftDev plugin. This plugin adds support for automatically generating Fabric projects as well as some mixin related features like inspections, | If you are using IntelliJ IDEA you can use the MinecraftDev plugin. This plugin adds support for automatically generating Fabric projects as well as some mixin related features like inspections, | ||
The plugin can be found [[https:// | The plugin can be found [[https:// | ||
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- After letting it get its dependencies, | - After letting it get its dependencies, | ||
- You're now done, just open the project folder with in your IDE. | - You're now done, just open the project folder with in your IDE. | ||
- | ===== Getting started | + | ===== 모드 개발 기초 |
- | Try [[tutorial: | + | [[tutorial: |
- | ===== Advice | + | ===== 조언 |
* While Fabric API is not strictly necessary for developing mods, its primary goal is to provide cross-compatibility and hooks where the game engine does not, and as such it is highly recommended! Even some of the tutorials on the wiki implicitly require Fabric API. | * While Fabric API is not strictly necessary for developing mods, its primary goal is to provide cross-compatibility and hooks where the game engine does not, and as such it is highly recommended! Even some of the tutorials on the wiki implicitly require Fabric API. | ||
* Occasionally, | * Occasionally, | ||
* Don't hesitate to ask questions! We're here to help you and work with you to make your dream mod a reality. | * Don't hesitate to ask questions! We're here to help you and work with you to make your dream mod a reality. | ||
- | ===== Troubleshooting | + | ===== 문제점 해결 |
- | ==== Missing sounds | + | ==== 소리가 없는 문제 |
- | Sometimes, when importing the Gradle project into an IDE, the assets might not download correctly. In this case, run the '' | + | 때때로 |
ko_kr/tutorial/setup.txt · Last modified: 2021/03/02 16:24 by 127.0.0.1