tutorial:mappings
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tutorial:mappings [2021/10/16 14:18] – Use loom instead of deprecated minecraft jummit | tutorial:mappings [2022/05/22 08:38] (current) – Clarify correct build task daomephsta | ||
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By changing the mappings in your development environment, | By changing the mappings in your development environment, | ||
- | Loom's '' | + | Loom's '' |
* **The ' | * **The ' | ||
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==== Remapping ==== | ==== Remapping ==== | ||
- | Remapping is the process of applying mappings to code, transforming from one set of names to another. Both Java source code and compiled Java code can be remapped. It involves changing the names of references according to the mappings, as well as carefully renaming methods to preserve overrides. It does not change what the code does, although it will affect names used in reflection. | + | Remapping is the process of applying mappings to code, transforming from one set of names to another. Both Java source code and compiled Java code can be remapped. It involves changing the names of references according to the mappings, as well as carefully renaming methods to preserve overrides. It does not change what the code does, although it will affect names used in [[tutorial:reflection|reflection]]. |
[[https:// | [[https:// |
tutorial/mappings.1634393910.txt.gz · Last modified: 2021/10/16 14:18 by jummit