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format:modjson

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format:modjson [2019/04/07 16:26] asieformat:modjson [2019/04/07 16:26] asie
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     * For cases where a part of code is dual-licensed, choose the preferred license. The list is not exhaustive, serves primarily as a kind of hint, and does not prevent you from granting additional rights/licenses on a case-by-case basis.     * For cases where a part of code is dual-licensed, choose the preferred license. The list is not exhaustive, serves primarily as a kind of hint, and does not prevent you from granting additional rights/licenses on a case-by-case basis.
     * To aid automated tools, it is recommended to use [[https://spdx.org/licenses/|SPDX License Identifiers]] for "open source" licenses.     * To aid automated tools, it is recommended to use [[https://spdx.org/licenses/|SPDX License Identifiers]] for "open source" licenses.
-  * **icon**: Contains the mod's icon, as a square .PNG file. Can be provided in one of two forms:+  * **icon**: Contains the mod's icon, as a square .PNG file. (Minecraft resource packs use 128x128, but that is not a hard requirement - a power of two is, however, recommended.) Can be provided in one of two forms:
     * A string, providing the path (from the mod's root) to a single .PNG file,     * A string, providing the path (from the mod's root) to a single .PNG file,
     * A string->string dictionary, where the keys conform to widths of each PNG file, and the values are said files' paths.     * A string->string dictionary, where the keys conform to widths of each PNG file, and the values are said files' paths.